Thursday, September 12, 2013

Concept Phase


These are concepts and ideas that are in the game in terms of locations, and environments unfortunately, due to limitations of pictures online i was unable to find accurate depiction of what i wanted to see in the game.  


This best show the City assault function of the game 2 or more factions can fight over a city or location and the goal is to capture or defend the location to gain access to unique resources and materials. 




 This shows the variation of the city locations that some can be in mountains or in snowy environments.






Along with area control there would be mines or cave around, some empty and some in full production. the player the would have access to create or destroy mining facility's  




just more variation of city types






More environment, and different views of the City 









 Different variations of facilities and underground environments
the next blog shows how armor goes on and off by forming around the player

1 comment:

  1. Your research phase is excellent, really well done, but there is no final deliverable for Tuesday. You need to grab all these references and game concept talk and build out four images based on the main areas of the game that you are focusing on. Dont forget about those naming conventions.

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